Kigal-Note

Kigal-Note/Magician Classes: Necromancer



Class:
Necromancer
Type: Magician Class
Rank: Advance
Unlock Requirements:
  • Class: Spectermancer
  • Completed the Quest: [Forbidden Knowledge of the Dead]
  • MAG at 300 or more
  • Negative Karma Value of 150 or more
  • Having the following skills at their highest level:
    • [Create Undead]
    • [Necromantic Rite]
Effects:
  • Alters the growth of mentioned stats:
    • MP growth increase [Normal]
    • MAG growth increase [Normal]
  • Unlocks skills related to the following themes:
    • Necromancy
Skills obtained by advancing in the Necromancer Class:
Obtained from Main Class only: [Soul Jar] Obtained at Lv.1: [Necromancy Lv.1] 
Obtained at Lv.1: [Magic Catalyst Lv.1] Obtained at Lv.10: [Necromantic Ritual Lv.1] 
Obtained at Lv.20: [Workshop Creation Lv.1]  Obtained at Lv.30: [Speedcast Lv.1]
Obtained at Lv.40: [Undead Reign Lv.1] Obtained at Lv.50: [Friend of the Dead Lv.1]

Description:

The Necromancer is a Magician-line class that uses corpses to create undead to act as the Necromancer's sword and shield.

The more the Necromancer kills, the more Materials they gain to create new servants. However, a single, high-quality undead will require several hundreds of Materials to be created, and even large-sized corpses will only be worth 10 Materials or so, leading to this class being difficult to master on one's own.

Those that have Necromancer as their main class gains the chance to become a Lich through the skill [Soul Jar]. It is only the starting line though, as one needs to fulfill various other requirements after obtaining the skill.

A Necromancer can use the evolved variants of the Spectermancer's [Create Undead] and [Necromantic Rite], which are respectively [Necromancy] and [Necromantic Ritual]. Both skills are automatically evolved when the Necromancer reaches a certain class level, without the need of using Skill Points.

[Necromancy] grants the Necromancer the ability to create any undead, except for A-rank undead and a few B-ranks. It also allows the Necromancer to ignore the need of paying extra amounts of Materials so to allow the undead to gain more skills. They can still do so, as to allow the undead to gain a bonus to their stats. The creation of ghost-type undead also becomes possible.

[Necromantic Ritual] enhances the number of Materials that can be stored, improves the rate of obtaining Materials from corpses, strengthen the undead created through [Necromancy], and allows one to customize the created undead to a certain degree. One can also share one's own skills with the undead. This is quite literally, as the skill level of the shared skills is the same as the Necromancer's own, and the Necromancer's skills will gain proficiency when the undead uses the shared skills.

[Undead Reign] is a Leadership Skill that improves the stats and intelligence of undead, and it allows created undead to think and act on their own. They are still the creations of the Necromancer, so they cannot defy their master's will.

[Friend to the Dead] is a familiar-like skill that allows the Necromancer to make wild undead into familiars of them and command them. These undead monsters do not count as tamed monsters, but as familiars that the Necromancer can call upon help if needed. The total amount of undead one can turn into familiars is [skill level/10 + 1], meaning one can have 2 undead familiars at Lv.10 up to Lv.19.

Noire's comment: Aw, come on! As if that Queen Commander needs any more subordinates!

Garami's comment: Never say never. It's awesome to have others do my dirtywork~.


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