Kigal-Note/Scout Classes: Hunter
Class: |
Hunter |
Type: | Scout Class |
Rank: | Intermediate |
Unlock Requirements: |
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Effects: |
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Skills obtained by advancing in the Hunter Class: | |||
Obtained from Main Class only: | [Lesser Shadow Element Lv.1] | Obtained at Lv.1: | [Tracking Lv.1] |
Obtained at Lv.1: | [Covert Movement Lv.1] | Obtained at Lv.10: | [Ambush Lv.1] |
Obtained at Lv.20: | [Presence Perception Lv.1] | Obtained at Lv.30: | [Knowledge of Nature Lv.1] |
Obtained at Lv.40: | [Create Trap Lv.1] | Obtained at Lv.50: | [Five-Sense Reinforcement Lv.1] |
Description:
Hunters are a special kind of Scout class that focuses on stealthy capture their targets, as opposed to the other battle-orientated Scout-line class, Rogue. They focus more on tracking down their prey than defeating it, making it necessary to have a secondary class to actually defeat the hunted creature.
Despite the lack of firepower, Hunters make it up with their high searching abilities. Once they set their eyes on someone or something, the creature in question needs to do more than a little to escape the Hunter.
Alf's comment: The problem here is the difficulty of getting class proficiency...
Lily's comment: Why not play hide-and-seek?
An updated version of this chapter, which includes explanations regarding the class skills, can be found here. Be aware of slight spoilers.