Kigal-Note/Warrior Classes: Mercenary
Class: |
Mercenary |
Type: | Warrior Class |
Rank: | Intermediate |
Unlock Requirements: |
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Effects: |
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Skills obtained by advancing in the Mercenary Class: | |||
Obtained from Main Class only: | [Reduced Stamina Consumption Lv.1] | Obtained at Lv.1: | [Recovery Trait Lv.1] |
Obtained at Lv.1: | [Close Quarters Combat Lv.1] | Obtained at Lv.10: | [Brute Force Lv.1] |
Obtained at Lv.20: | [Swiftness Lv.1] | Obtained at Lv.30: | [Guard Break Lv.1] |
Obtained at Lv.40: | [Combat Reinforcement Lv.1] | Obtained at Lv.50: | [Survival Instinct Lv.1] |
Description:
Mercenaries are soldiers that fight for neither honor nor justice, but money. This is the general public's view of a mercenary, but these soldiers of war can be tougher than one would think. This class has incredible adaptability that allows it to complement any physical battle classes out there. It also makes it an unpopular choice as one's Main Class, but no one complains.
A Mercenary's first thing on the agenda is to be in top shape for anything that may happen. They do so through their high stamina and stamina-recovering skills, all improved thanks to the [Recovery Trait] skill that comes with this class.
In battle, the Mercenary makes use of [Brute Force] and [Swiftness] to increase their strength and speed respectively to high levels. Even if their prey should defend themselves, the [Guard Break] skill will see an end to that.
Finally, there is the [Survival Instinct] skill, which grants its owner an increase to their stats depending on how close their HP is to reach 0. As expected of the Mercenary. The closer to death they are, the stronger they become.
Alf's comment: It feels like this class was made for Mira.
Garami's comment: Okaaaayyy... and she's gonna evolve it before the Festival's over.
Alf's comment: ...No surprise there. Both your statement and that she has taken the class already.