The Tales of Draconic Warlock

Chapter 283: Adventurer's Guild (2)



Fighting some strong men from the guild, won't be a problem for me. I am strong enough to do so. The only problem would be the twins, who don't know my true strength.

Should I tell them my true strength or not?

Though I trust Angela, she may not be a reliable one when considering someone to keep secrets. Celine is better than her in that aspect but she had yet to join my harem to learn secrets of mine.

Moreover, I would like to tell my parents first about this, not others who entered later into my life.

The only outsider who knew my secrets was Inari but she was too far away now to even cause any problems if by mistake she spilt my secrets. Speaking of her, I miss her and if there was any chance, I should head towards the demon lands.

Anyway, before telling my parents a few of my secrets, I am not spilling those to others.

It doesn't matter at the moment anyway. We are at F rank and it would take a lot of time to reach C rank before we are required to take the strength test to see whether we can become B rank adventurers or not.

I'll think about the matter if it is required in the future. For now, my secrets would remain secrets.

---

"Hey, since we got our Adventurer cards, let's take some quests", Celine suggested after the receptionist told them about the rules and regulations regarding the guild.

I have the same idea and from the look on Angela should have a similar idea. So we both nodded to Celine's suggestion.

"Since we are ranked F, we can only take F-rank quests. Let's see what quests were available", I spoke as we went to the quest board to check the quests.

There are a lot of quest boards present there and each board represents a rank.

There are a few boards where F-rank ranks are posted as many quests are either F rank or at most E rank. The least number of boards were for A-rank and S-rank as they both share the same board. Enjoy new tales from My Virtual Library Empire

There are no S-rank quests at present.

Normally, the highest one would be A-rank and if an S-rank quest appears, then that would be posted on the A-rank board but the paper used would be different.

One can easily differentiate if the quest is an A-rank or S-rank quest.

The reason why there are no S-rank boards is that these quests can only be taken by S-rank adventurers or a team of A-rank, at least five members.

If there was an S-rank quest, the guild would directly notify the S-rank adventurers. There was no need to post them unless the quest required the A-rankers team to take that.

The receptionist mentioned all these while she was talking about the guild.

When the guild gets a quest request, they would print that on a paper and post that on the quest boards. There are ranks associated with the quest boards and the quests on that would be only the quests related to that rank.

The adventurers can take the quest paper from the board, according to their ranks and then register with one of the receptionists. Once registered, that quest would be theirs and others can't claim that.

If it was found that others sabotaged the quest on purpose, they would be punished.

Of course, sabotaging an F-rank is not possible. These quests would require them to get certain herbs, kill certain monsters and get their materials. Most of these are available in large numbers and also the quest would be repetitive.

Even without registering them, one can complete these quests.

Quests like these are arranged by the guild itself. They would take the items from the adventurers and sell them to the related industries.

Herbs are sold to alchemists, who can make potions from them and monster parts are sold to blacksmiths, who can make weapons and armour using monster parts.

Of course, there are some in-house alchemists and blacksmiths. The first choice would be to give these materials to them, to nurture them as fast as possible.

Having professionals that can produce potions, weapons and armour would yield a lot of income for the guild. Buying these items outside would cost more than what they actually should.

I mean who would sell at the actual cost without making profits, especially selling some in-demand items?

Though the guild may buy those items in bulk, the cost of buying rather than making them in-house is always higher.

Of course, this was not revealed by the receptionist but just my speculation. All she told us was that there would be many repetitive quests for collecting herbs or monster parts.

So, if a quest has "Collect 5 Evergreen grass", then submitting five would complete the quest and by doing so, we would get the rewards and the reputation points.

The issue was that if we found a field where they were grown, many times there would be more than five. So submitting every five items means one quest was completed.

Also, while taking a different quest, one may find these herbs. So submitting them is made possible, even though that was not his quest registered.

This is a great loophole as long as I find a good field with many herbs that the guild wanted, then one can easily skip and reach the next rank. Of course, that is not easy as there are too many adventurers here.

As long as they were spotted they would be plucked out. So, no matter what, to find a field full of herbs is highly unlikely, unless they venture deep into the wilds, where the chances of that is very high as not many would venture too deep in search of materials.

---

"Hey, this quest looks good and since it was our first time taking a quest, let's test this out for good luck", Angela pulled out a post showing us the quest.

When I took a look at the quest, I wanted to laugh, but remembering where I was, I stopped embarrassing myself.

Next chapter will be updated first on this website. Come back and continue reading tomorrow, everyone!

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