Chapter 177: Profession System Upgrades And Insights
"This feeling is really uncomfortable."
He roughly knew how to choose and how to construct the profession system.
The fragments in his hand began to merge into his body.
Some skills in the skill system started to change, some skills dissipated and were transferred to another page.
As the merging completed, Kana opened his eyes.
He opened his attributes panel.
Not much different from before.
But there was an extra entry.
[Profession: Blood Knight, Puppet Master]
The two systematically chosen professions for Kana were Blood Knight and Puppet Master.
[Blood Magic][Bloody Discrimination] and [Alchemy—Metal], [Puppet Manipulation Skill].
Were moved into the profession system.
And the way the profession system is presented is the same as the secondary profession system, each profession has a dedicated skill tree.
Moreover, the level of the profession system is exactly the same as the character level, meaning the character level upgrade will also lead to the profession system upgrade.
Just like in games, the upgrade in games is essentially the upgrade of the profession level. After all, players must choose a profession at the start.
[Blood Knight.]
[Passive: Bloody Discrimination.]
[Active: Blood Magic, Blood Hunt.]
[Blood Hunt: Smell the enemy's blood, use Blood Power to lock on, greatly improving the range of Bloody Discrimination.
Movement speed increases during pursuit, and attacks of the blood magic category will deal extra damage to locked enemies.]
An additional active skill appeared, acquired after leveling up.
Professions receive one active skill every two levels, and one passive skill every five levels.
In a fully virtual game, it won't be like older games where even horizontal and vertical slashes were considered skills.
In reality, without the profession system, these real professional skills would have to rely entirely on personal insight, depending on each person's constitution.
Just like the passive skill Bloody Discrimination, Alyris's range of discrimination is farther than his.
With a profession system, those without strong insight and ability still possess sufficient strength.
And those with stronger insight and ability will receive enhancements.
This effectively provides everyone with a profession system a guaranteed level of strength.
[Puppet Master]
[Passive: Puppet Manipulation Skill]
[Active: Alchemy—Metal, Spherical Series]
[Spherical Series: You know how to construct spherical series puppets, and also how to add the accessories you desire for this series.
While controlling puppets of this series, you will receive additional bonuses.]
There were also changes here, and Kana's mind was instantly filled with much knowledge on how to construct spherical puppets.
Now he can directly construct new spherical puppets with alchemy materials, without relying on the old spherical puppet.
It's time to let it rest as an antique, refurbish and maintain it, maybe it could be sold for a high price later.
Of course, keeping it as a keepsake is also not a bad idea.
After reviewing his profession system, Kana closed it.
What he cared about more was the information he received after communicating with the world just now.
His construction of the profession system was intended to expand the profession system into everyone's system.
For him, already a powerful narrative character, the profession system is just the icing on the cake.
But for the broad and numerous ordinary warriors, it is a strong force.
It can greatly enhance the combat power of ordinary Night Watchers.
Even if Kana were to recruit all the notable and potential narrative characters into the Night Watchers, it wouldn't be sufficient to fill his quota, not even 1/10.
Ordinary warriors are the backbone.
After all, the enemies they face are those overwhelming hordes.
During the communication, Kana had already decided on the choice he would make the next time he obtained a fragment of the Stone of Creation.
He decided to temporarily give up on expanding the [Secondary Profession], and instead expand the [Profession] system first.
The reason for this choice is simple.
Kana discovered a fatal problem that he had previously overlooked.
It was only after unlocking the Scorching Relic that he thought of it.
That is, ordinary warriors have no profession at all.
In reality, without a game system, reaching Level Three is a bottleneck.
Like Alyris, Blake, and others before.
If they cannot control the magic power in their body, cannot obtain these special powers.
Then they cannot breakthrough from Level Three to Level Four.
In the game, players have a profession from the start, character level is the same as profession level, so this never needs consideration.
But this must be considered in reality.
For example, George, Rein, Kecha, and others.
They originally were only Level Two, and upon gaining the system, quickly trained up to Level Three.
Then through further battles gained enough experience to reach Level Four.
They bypassed the challenge of needing special power, an issue faced in reality.
Like George, who has some natural talent, after forcibly reaching Level Four, quickly learned how to control magic power, using it to coat arrows to increase power.
Even so, compared to real profession skills, he needs to meticulously understand and even find a teacher to learn.
But for ordinary knights like Kecha and Rein, it's not that easy.
Originally crossing from Level Three to Level Four would take considerable practice to gradually master magic power. Suddenly, they were upgraded to Level Four.